AI Insights · Timothy · April 2022
Top 5 Sandbox-like Games Performance in Netherlands Q1 2022
In Q1 2022, sandbox-like games on a unified platform in the Netherlands showed varied trends in weekly downloads, revenue, and active users. Notable apps include Roblox, Minecraft, ZEPETO, Growtopia, and IMVU.
In the first quarter of 2022, sandbox-like games on a unified platform in the Netherlands exhibited diverse trends in weekly downloads, revenue, and active users. Here’s a detailed look at the performance of the top 5 apps in this category:
Roblox from Roblox Corporation had a dynamic quarter. Weekly revenue started strong at around $299K and peaked in early January at $301K, before experiencing a gradual decline, ending the quarter at approximately $172K. Downloads also saw a downward trend from 26.2K in late December to 15.4K by the end of March. Despite the fluctuations, weekly active users remained relatively stable, averaging around 740K throughout the quarter.
Minecraft by Mojang showed a steady performance. Weekly revenue peaked at $34K in late December and saw a gradual decline, closing the quarter at around $15.7K. Downloads were consistent, averaging around 1K per week, with a slight dip noted towards the end of March. Active users decreased from approximately 153K at the start of the quarter to around 122K by the end.
ZEPETO: Avatar, Connect & Live from NAVER Z Corporation experienced varied trends. Weekly revenue began at $5K and saw a gradual decline, ending the quarter at about $2.5K. Downloads fluctuated but remained around the 3K mark, peaking at 3.5K in mid-February. Active users showed minor variations, maintaining an average of around 20K throughout the quarter.
Growtopia by Ubisoft had a modest performance. Revenue started at $2.4K and saw a peak of $3.7K in early February before declining to around $792 by the end of March. Downloads were low, averaging around 100 per week, with a slight increase to 125 in the last week of March. Active users remained below 1K, averaging around 800 throughout the quarter.
IMVU: 3D Avatar Creator & Chat from IMVU showed steady trends. Weekly revenue started at $2.3K and saw a decline, closing the quarter at approximately $1.5K. Downloads were consistent, averaging around 600 per week. Active users remained stable around the 12K to 13K range throughout the quarter.
These insights are based on data from Sensor Tower, where you can find more detailed analyses and trends.